A Library scene in UE4. I modeled in Maya and 3DS Max, I UV Unwrapped them and created materials using Unreal Engine 4 and Substance Painter.
A personal project modelling art assets and a scene for a game named Illumine.
A Library scene in UE4. I modelled in Maya and 3DS Max, I UV Unwrapped them and created materials using Unreal Engine 4 and Substance Painter.
Unreal Engine 4 Library Table
Unreal Engine 4 Library Ceiling view
Unreal Engine 4 Library stairs