Passionate 3D artist with experience developing for PlayStation 4 and Oculus rift. My strongest skills are 3D modelling and world building. I love taking the time with the little details to make a world feel truly alive and immersive.
I enjoy texturing and material work with Substance Designer, Substance painter and node set ups in Maya and Blender, working with a combination of my own texture maps from photoshop and using procedural generation.